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The  Dual Assault Rifles is the Primary weapon by MatthewGo707.


  • It is a dual-wield bullpup assault rifle.



  • Aim at the head to deal heavy damage.
  • This is fairly accurate, so back off to prevent retaliation.
  • Watch out for its low ammo, tied with high fire rate.
  • Do not stand still when firing.
  • Tbis dkes not have recoil, so use this as your advantage.
  • Take advantage of its high reserve capacity.


  • Pick off its users from long ranges.
  • Attack the user when he is reloading.
  • Use an area damage weapon.

Firing soundEdit

  • Marksman's

VS MarksmanEdit

  • Advantages
    • Has high damage.
    • Has high fire rate, firing 13 volleys per fire.
    • Has fair accuracy.
  • Neutral
    • Requires skill
  • Disadvantages
    • Has no scope.
    • Has only 120 mobility.
    • Costly.
  • Impractical

Recommended MapsEdit

  • Pool Party
  • Space Station
  • Warehouse Assault
  • Night Pool
  • Facility
  • Block Mart


  • It is based on the Israeli IWI Tavor CTAR-21 bullpup assault rifle.
  • Tbis is the first assault rifle to be dual-wield.
  • Its body is similar to Marksman.
  • In the real world, it is VERY impractical to dual wield assault rifles, as you need to constantly reload whenever the ammunitions are dried out.